Avatar

Avatars are the form AI takes when interacting with users. In practice, avatars have three jobs:

  • Communicate state, for example a pulsing icon that shows the system is listening.
  • Anchor identity, so people know which “entity” is acting in a multi-tool interface.
  • Mediate trust, because choices like realism, gender, or expressiveness change how human the system feels and how much agency users attribute to it.

Variations and forms

The visual form of an avatar will vary by modality, context, and intent. A minimal abstract icon suggests utility and neutrality, while a more human-like voice or face invites conversation but risks overpromising capability.

  • Minimal marks. Icons like Claude’s starburst or GitHub Copilot’s masked pilot serve as lightweight identity markers. They communicate brand and presence but avoid any illusion of human agency, making them vest for products emphasizing utility and speed.
  • Branded characters. Distinct but abstracted characters, such as Jasper’s mascot or Replika’s customizable avatars, provide warmth and memorability. At the extreme, these can lean into parasocial dynamics, which can be useful for engagement but create risks if expectations diverge from capability.
  • Photorealistic or animated agents. Some tools experiment with realistic video avatars or fully animated assistants. These push toward embodiment and immersion, often in customer service or teaching contexts. They raise higher stakes for coherence, since visual realism implies human-like competence.
  • Voice avatars. In voice mode, the avatar is often a synthetic voice with a chosen accent, pitch, and cadence. Unlike static icons, these avatars change turn by turn, giving immediate cues about state, tone, and intention. Perplexity and ChatGPT offer distinct voices that create recognizable presence even without a visual counterpart.

Design considerations

  • Be intentional about how visible the avatar should be. Some products keep the AI barely visible, as a small icon in a toolbar. Others make it central, like a chat bubble or animated face. The choice changes whether the AI feels like a background utility or a social partner.
  • Make state changes unambiguous. Users need to know when the AI is listening, generating, or waiting. Designers can use motion, glow, or sound shifts. Without clear state cues, people mis-time their inputs or assume the system failed.
  • Make the avatar part of the UI. During processing tasks, explore how you might incorporate your avatar in a simple but useful way, such as a small animation that acts an affordance to show the AI is thinking.
  • Handle voice as an avatar, not just an output. In voice mode, the sound itself is the avatar. Accent, tone, and cadence all affect how users interpret competence and friendliness. The design trade-off is between distinctiveness (memorable, on-brand) and neutrality (flexible, unobtrusive).
  • Balance branding and abstraction. Abstract forms reinforce brand identity without creating false intimacy. They are also easier to adapt across platforms than detailed characters.
  • Allow customization. Adjusting the style of the avatar (voice, appearance) offers a lightweight means to personalize the experience. Be explicit when customization can impact the AI's personality or training.
  • Avoid deceptive realism. Photorealistic avatars imply human competence and can mislead. Use realism only if the experience and safeguards are strong enough to back it up.

Examples

Microsoft launched a character to stand as the avatar for its copilot ai, though it has been met with mixed reviews.